Peter Molyneux, creator of Fable and Black & White, discussed his next game, Masters of Albion, with Edge magazine.
He admitted to overpromising and underdelivering on his previous games, citing examples such as:
"I think that line in Fable – ‘for every choice, a consequence’ – wasn’t delivered on well enough,"
"I think the possession mechanic that we had in Dungeon Keeper wasn’t delivered on enough. The open-world freedom that we had in Black & White, I think it was good at the start, but it didn’t deliver enough at the end."
Molyneux sees Masters of Albion as an opportunity to combine these elements and deliver on his promises.
Author's summary: Peter Molyneux discusses his new game Masters of Albion.